public override void UpAction() { if (upkey.HasValue) { DxInput.SendKey(upkey.Value); } }
public override void DownAction() { if (this.downkey.HasValue) { DxInput.SendKey(downkey.Value); } }
public override void UpAction() { if (upkey.HasValue) { DxInput.SendKey(upkey.Value); } }
public override void DownAction() { if (this.downkey.HasValue) { DxInput.SendKey(downkey.Value); } }