Exemple #1
0
 public override void UpAction()
 {
     if (btnUp.HasValue)
     {
         DxInput.SendMouseEvent(btnUp.Value);
     }
 }
Exemple #2
0
 public override void DownAction()
 {
     if (btnDown.HasValue)
     {
         DxInput.SendMouseEvent(btnDown.Value);
     }
 }
Exemple #3
0
 public override void UpAction()
 {
     if (upkey.HasValue)
     {
         DxInput.SendKey(upkey.Value);
     }
 }
Exemple #4
0
 public override void DownAction()
 {
     if (this.downkey.HasValue)
     {
         DxInput.SendKey(downkey.Value);
     }
 }
Exemple #5
0
 static bool ConsoleEventCallback(int eventType)
 {
     if (eventType == 2)
     {
         if (DxInput.IsLoaded)
         {
             DxInput.Unload();
         }
     }
     return(false);
 }
Exemple #6
0
        public static int animDelay           = 250; //Ticks to secs

        static void Main(string[] args)
        {
            handler = new ConsoleEventDelegate(ConsoleEventCallback);
            SetConsoleCtrlHandler(handler, true);
            var CoreCount  = System.Environment.ProcessorCount / 2;
            var maxThreads = (Environment.ProcessorCount * CoreCount);

            DxInput.initInput();
            var sw = new Stopwatch();

            Console.Title = $"Max concurrent threads {maxThreads}";
            askMode();

            running = true;
            new Task(() => { ScreenDrawer.printDebug(); }).Start();
            while (running)
            {
                sw.Restart();

                if (!Program.paused)
                {
                    currSkill.takeAction();
                }

                sw.Stop();
                var ticks = sw.ElapsedTicks;
                if (ticks < 3000)
                {
                    avgTicks.Add(ticks);

                    avgTicks.Sort();

                    var Ispaused = Program.paused ? "paused" : "running";
                    Console.Title = $"{currSkill.getSkillName()} - {avgTicks.Average().ToString("#,##0")}Avg. {avgTicks.First()}min {avgTicks.Last()}max {animChar[animCount]} {Ispaused}";
                    if (avgTicks.Count > 20000)
                    {
                        avgTicks = new List <long>();
                    }
                }

                if (lastAnimTick.AddMilliseconds(animDelay) < DateTime.Now)
                {
                    lastAnimTick = DateTime.Now;
                    animCount   += 1;
                    if (animCount >= animChar.Length)
                    {
                        animCount = 0;
                    }
                }
            }

            DxInput.Unload();
            Console.ReadKey();
        }