void Awake()
    {
        //SpriteRenderer sprite = new SpriteRenderer();
        //sprite.color = Color.red;

        cat  = GameObject.FindGameObjectWithTag("WholeCat").GetComponent <UpCat>();
        cat2 = GameObject.FindGameObjectWithTag("Cat2").GetComponent <DownCat>();
        upCatHeadAnimator = GameObject.FindGameObjectWithTag("Cat1").GetComponent <Animator>();
    }
 void Start()
 {
     cat  = GameObject.FindGameObjectWithTag("Cat2").GetComponent <DownCat>();
     anim = GetComponent <Animator>();
 }