public void ValidateFizzAndBuzzAllignedProperly() { DisplayNumbers displayNumbers = new DisplayNumbers(); string result = displayNumbers.DisplayNumbersInRange(15, 15); Assert.IsTrue(result.Contains("fizz buzz")); }
protected override void Arrange() { upperBound = MAX_VALUE; resultList = new List <string>(); displayNumbersWithDefaultTask = new DisplayNumbersWithDefaultOptionsTask(); sut = MockRepository.GenerateStub <DisplayNumbers>(displayNumbersWithDefaultTask); }
public void ValidateResponseContainsBuzz() { DisplayNumbers displayNumbers = new DisplayNumbers(); string result = displayNumbers.DisplayNumbersInRange(1, 100); Assert.IsTrue(result.Contains("buzz")); }
public void ValidateResponseNotEmpty() { DisplayNumbers displayNumbers = new DisplayNumbers(); string result = displayNumbers.DisplayNumbersInRange(1, 100); Assert.IsNotNull(result); }
public async Task DisplayAllNumbers(CancellationToken token) { await Task.Run(async() => { for (long i = 0; i <= long.MaxValue; i++) { //check if cancellation has been requested while the loop runs token.ThrowIfCancellationRequested(); //delays the task for 300ms await Task.Delay(300); var numbers = new DisplayNumbers() { Numbers = i.ToString() }; Device.BeginInvokeOnMainThread(() => { //used to publish the message and ready for subscription MessagingCenter.Send(numbers, "GetNumbers"); }); } }, token); }
protected override void Arrange() { upperBound = 5; resultList = new List <string>() { "1", "2", "Fizz", "4", "Buzz" }; sut = MockRepository.GenerateStub <DisplayNumbers>(new DisplayNumbersWithDefaultOptionsTask()); }
protected override void Arrange() { upperBound = 5; resultList = new List <string>() { "Jean", "JeanLuc", "Jean", "JeanLucPicard", "Jean" }; customOptions = new Dictionary <int, string>(); customOptions.Add(1, "Jean"); customOptions.Add(2, "Luc"); customOptions.Add(4, "Picard"); sut = MockRepository.GenerateStub <DisplayNumbers>(new DisplayNumbersWithCustomOptionsTask()); }
protected override void ProcessRecord() { string[] _DisplayNumbers = DisplayNumbers.Select(x => string.Format("{0:00}", x)).ToArray(); MonitorRegistry mr = new MonitorRegistry(); mr.CheckRegMonitor(); mr.ChangeRegResolution(_DisplayNumbers, Width, Height); if (mr.IsChanged && Reload) { new ChangeStatePNPDevice("Display").Reload(); } }
// Start is called before the first frame update void Awake() { _ChildRenderers = transform.GetChild(0).GetComponentsInChildren <SpriteRenderer>(); //TODO Placement Of GameObjects Is Important BiggerThenNumber = 1; for (int i = 0; i <= _ChildRenderers.Length - 1; i++) { BiggerThenNumber *= 10; } BiggerThenNumber -= 1; _TheSprites = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <DisplayNumbers>(); AddValue(0); }
// Use this for initialization void Start() { ShowStarBar(false); targetStarBarValue = 0; //Get star RectTransforms: star1RectTransform = star1.GetComponent <RectTransform>(); star2RectTransform = star2.GetComponent <RectTransform>(); star3RectTransform = star3.GetComponent <RectTransform>(); star1Number = star1.GetComponent <DisplayNumbers>(); star2Number = star2.GetComponent <DisplayNumbers>(); star3Number = star3.GetComponent <DisplayNumbers>(); //Get the normale rect width of the stars: starNormaleSize = star1RectTransform.rect.width; starMaxSize = starNormaleSize * 1.25f; starNormaleRotation = star1RectTransform.rotation.z; }
protected override void Arrange() { upperBound = MAX_VALUE + 1; sut = MockRepository.GenerateStub <DisplayNumbers>(new DisplayNumbersWithCustomOptionsTask()); }
void Awake() { //Get star RectTransforms: star1RectTransform = star1.GetComponent <RectTransform>(); star1Number = star1.GetComponent <DisplayNumbers>(); }
public void InvalidParametersTest() { DisplayNumbers displayNumbers = new DisplayNumbers(); string result = displayNumbers.DisplayNumbersInRange(100, 99); }
public void ValidateNegativeRangeWorksProperly() { DisplayNumbers displayNumbers = new DisplayNumbers(); string result = displayNumbers.DisplayNumbersInRange(-601, -1); }
public void ValidateRequestWithProperParametersWors() { DisplayNumbers displayNumbers = new DisplayNumbers(); displayNumbers.DisplayNumbersInRange(1, 100); }