public void A_Dinosaur_Is_Not_Migrated_at_Beginning() { Dinosaur dinosaur = new Dinosaur(); Assert.AreEqual(false, dinosaur.migrated); }
public async Task UpdateDinosaur(int id, [Bind("ID,Name,Diet")] Dinosaur dinosaur) { _context.Update(dinosaur); await _context.SaveChangesAsync(); }
public void A_Dinosaur_Can_Be_Migrated() { Dinosaur dinosaur = new Dinosaur(); dinosaur.Migrate(); Assert.AreEqual(true, dinosaur.migrated); }
public async Task CreateDinosaur(Dinosaur dinosaur) { _context.Add(dinosaur); await _context.SaveChangesAsync(); }
public async Task <Dinosaur> DeleteDinosaur(int id) { Dinosaur dino = await _context.Dinosaur.FirstOrDefaultAsync(m => m.ID == id); return(dino); }
public void Do_dinosaurs_have_teeth() { Dinosaur Trex = new Dinosaur(); Assert.True(Trex.Teeth); }
public void Are_dinosaurs_able_to_walk_on_land() { Dinosaur Plateosaurus = new Dinosaur(); Assert.False(Plateosaurus.Land); }
void Start() { instance = this; rend = GetComponent <SpriteRenderer> (); start_menu.SetActive(true); }
public DinosaurViewModel(Dinosaur model) { this.image = model .GetBitmap() .ToProperty(this, x => x.Image); }
protected override void HitAI(Dinosaur ai) { print("Flame Hit Ai"); ai.HitByFlame(playerNumber); }