protected virtual void OnDiceRolled(int rolled1, int rolled2)
 {
     DiceRolled?.Invoke(this, new DiceEventArgs()
     {
         Rolled1 = rolled1, Rolled2 = rolled2
     });
 }
Exemple #2
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        private static void Project(DiceRolled @event)
        {
            var gameId = @event.Id.Value;
            var player = @event.Player.Value;

            using (var db = new GameStatisticsContext())
            {
                var statistic = db.Statistics.FirstOrDefault(s => s.GameId.Equals(gameId) && s.PlayerId.Equals(player));
                if (statistic != null)
                {
                    statistic.NumberRolled = @event.RolledNumber;
                    db.SaveChanges();
                }
                else
                {
                    Context.GetLogger().Warning("Unable to find GameStatistic readmodel for game id {0} and player id {1}", gameId, player);
                }
            }
        }
 private static void Project(DiceRolled @event)
 {
     //Update NumberRolled in statistics read model for current player using GameStatisticsContext
 }
Exemple #4
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 protected void OnDiceRolled(Projectile projectile, Direction direction, int number)
 {
     DiceRolled?.Invoke(this, new DiceRolledEventArgs(projectile, direction, number));
     _proceedEvent.WaitOne();
 }