//[ContextMenu("Saves to File")] for debugging uncomment and make public /// <param name="clear">If true completely clears out the list of objects previously saved during session</param> private void AbstractGeoObjtoGeoObj(bool clear) { AbstractGeoObj[] allObj = FindObjectsOfType <AbstractGeoObj>().Where(g => (g.tag != "NoSave" && ((g.GetComponent <AnchorableBehaviour>() != null && !g.GetComponent <AnchorableBehaviour>().isAttached) || g.GetComponent <AnchorableBehaviour>() == null))).ToArray(); if (clear) { GeoObjDB.list = new List <GeoObj>(); } foreach (AbstractGeoObj obj in allObj) { List <string> dependencyList = new List <string>(); GeoObjDef thisObjDef; switch (obj.figType) { case GeoObjType.point: thisObjDef = determineDef(obj, GeoObjType.point); GeoObjDB.list.Add(new GeoObj(obj.figName, obj.transform.position, thisObjDef, GeoObjType.point)); break; case GeoObjType.line: thisObjDef = determineDef(obj, GeoObjType.line); AbstractLineSegment thisLineRef = obj.GetComponent <AbstractLineSegment>(); HW_GeoSolver.ins.geomanager.neighborsOfNode(thisLineRef.figName) .Where(d => HW_GeoSolver.ins.geomanager.findGraphNode(d.Value).mytransform.GetComponent <AbstractPoint>() != null).ToList() .ForEach(d => dependencyList.Add(HW_GeoSolver.ins.geomanager.findGraphNode(d.Value).mytransform.GetComponent <AbstractGeoObj>().figName)); GeoObjDB.list.Add(new GeoObj(obj.figName, obj.transform.position, obj.transform.rotation, new figData.line(thisLineRef.vertex0, thisLineRef.vertex1), thisObjDef, dependencyList, GeoObjType.line)); break; case GeoObjType.polygon: thisObjDef = determineDef(obj, GeoObjType.polygon); AbstractPolygon thisPolyRef = obj.GetComponent <AbstractPolygon>(); dependencyList = new List <string>(); thisPolyRef.pointList.ForEach(p => dependencyList.Add(p.figName)); thisPolyRef.lineList.ForEach(l => dependencyList.Add(l.figName)); GeoObjDB.list.Add(new GeoObj( obj.figName, obj.transform.position, obj.transform.rotation, new figData.polygon(thisPolyRef.normDir, thisPolyRef.lineList.Count), thisObjDef, dependencyList, GeoObjType.polygon)); break; case GeoObjType.prism: thisObjDef = determineDef(obj, GeoObjType.prism); InteractablePrism thisPrismRef = obj.GetComponent <InteractablePrism>(); // no abstract version List <string> bases = new List <string>(); List <string> sides = new List <string>(); List <string> edges = new List <string>(); thisPrismRef.bases.ForEach(b => bases.Add(b.figName)); thisPrismRef.sides.ForEach(s => sides.Add(s.figName)); thisPrismRef.lineSegments.ForEach(e => edges.Add(e.figName)); GeoObjDB.list.Add(new GeoObj(obj.figName, obj.transform.position, obj.transform.rotation, new figData.prism(bases, sides, edges), thisObjDef, GeoObjType.prism)); break; case GeoObjType.pyramid: thisObjDef = determineDef(obj, GeoObjType.pyramid); DependentPyramid thisPyramidRef = GetComponent <DependentPyramid>(); // no abstract version HW_GeoSolver.ins.geomanager.neighborsOfNode(thisPyramidRef.figName).ToList() .ForEach(d => dependencyList.Add(HW_GeoSolver.ins.geomanager.findGraphNode(d.Value).mytransform.GetComponent <AbstractGeoObj>().figName)); GeoObjDB.list.Add(new GeoObj( obj.figName, obj.transform.position, obj.transform.rotation, new figData.pyramid(thisPyramidRef.apex.figName, thisPyramidRef.apex.transform.position), thisObjDef, dependencyList, GeoObjType.pyramid)); break; case GeoObjType.circle: thisObjDef = determineDef(obj, GeoObjType.circle); AbstractCircle thisCircleRef = obj.GetComponent <AbstractCircle>(); HW_GeoSolver.ins.geomanager.neighborsOfNode(thisCircleRef.figName).ToList() .ForEach(d => dependencyList.Add(HW_GeoSolver.ins.geomanager.findGraphNode(d.Value).mytransform.GetComponent <AbstractGeoObj>().figName)); GeoObjDB.list.Add(new GeoObj( obj.figName, obj.transform.position, obj.transform.rotation, new figData.circle(thisCircleRef.centerPos, thisCircleRef.edgePos, thisCircleRef.normalDir), thisObjDef, dependencyList, GeoObjType.circle)); break; case GeoObjType.sphere: thisObjDef = determineDef(obj, GeoObjType.sphere); AbstractSphere thisSphereRef = obj.GetComponent <AbstractSphere>(); HW_GeoSolver.ins.geomanager.neighborsOfNode(thisSphereRef.figName).ToList() .ForEach(d => dependencyList.Add(HW_GeoSolver.ins.geomanager.findGraphNode(d.Value).mytransform.GetComponent <AbstractGeoObj>().figName)); GeoObjDB.list.Add(new GeoObj(obj.figName, obj.transform.position, obj.transform.rotation, new figData.sphere(thisSphereRef.edgePosition), thisObjDef, dependencyList, GeoObjType.sphere)); break; case GeoObjType.revolvedsurface: thisObjDef = determineDef(obj, GeoObjType.revolvedsurface); AbstractRevolvedSurface thisRevSurfRef = obj.GetComponent <AbstractRevolvedSurface>(); HW_GeoSolver.ins.geomanager.neighborsOfNode(thisRevSurfRef.figName).ToList() .ForEach(d => dependencyList.Add(HW_GeoSolver.ins.geomanager.findGraphNode(d.Value).mytransform.GetComponent <AbstractGeoObj>().figName)); GeoObjDB.list.Add(new GeoObj(obj.figName, obj.transform.position, obj.transform.rotation, new figData.revSurf(thisRevSurfRef.normalDirection), thisObjDef, dependencyList, GeoObjType.revolvedsurface)); break; //case GeoObjType.torus: // thisObjDef = determineDef(obj, GeoObjType.torus); // Case doesn't exist yet. // break; case GeoObjType.flatface: thisObjDef = GeoObjDef.none; GeoObjDB.list.Add(new GeoObj(obj.name, obj.transform.position, obj.transform.rotation, thisObjDef, GeoObjType.flatface)); break; case GeoObjType.straightedge: thisObjDef = GeoObjDef.none; GeoObjDB.list.Add(new GeoObj(obj.name, obj.transform.position, obj.transform.rotation, thisObjDef, GeoObjType.straightedge)); break; default: Debug.Log("Object type not supported within XMLManager! " + obj.figType + " was attempted and failed to serialize."); break; } } if (!clear) { GeoObjDB.list.Distinct(); //if you dont clear the list then remove exact duplicates } }
internal void Start() { shearingLabManager labMan = FindObjectOfType <shearingLabManager>(); labMan.measurementDisplays.Add(surfaceAreaModel.transform); labMan.measurementDisplays.Add(volumeModel.transform); //labMan.measurementDisplays.Add(crossSectionModel.transform); labMan.disableDisplays(); surfaceAreaModel.GetComponent <MeshRenderer>().materials[0].color = mgoColor; volumeModel.GetComponent <MeshRenderer>().materials[0].color = mgoColor; crossSectionModel.GetComponent <MeshRenderer>().materials[0].color = mgoColor; //copy into base scene on Load. //this.transform.parent = SceneManager.GetSceneByName("HandWaverBase").GetRootGameObjects()[0].transform.parent; //construct parallel planes flatface1 = flatlandSurface.Constructor(); flatface2 = flatlandSurface.Constructor(); flatface1.otherFlatlandSurface = flatface2; flatface2.otherFlatlandSurface = flatface1; flatface1.transform.localScale = new Vector3(3f, .0001f, 3f); flatface2.transform.localScale = new Vector3(3f, .0001f, 3f); AbstractPoint apexPoint = GeoObjConstruction.iPoint(Vector3.ProjectOnPlane(this.transform.position, Vector3.up) + Vector3.up * height2); AbstractPolygon basePoly = GeoObjConstruction.rPoly(nSides, .3f, Vector3.ProjectOnPlane(this.transform.position, Vector3.up) + Vector3.up * height1); myPyramid = GeoObjConstruction.dPyramid(basePoly, apexPoint); foreach (AbstractLineSegment line in myPyramid.allEdges) { line.LeapInteraction = false; } foreach (AbstractPoint point in basePoly.pointList) { point.LeapInteraction = false; flatface1.attachedObjs.Add(point); } foreach (AbstractPolygon face in myPyramid.allfaces) { face.LeapInteraction = false; } flatface2.attachedObjs.Add(apexPoint); flatface2.attachedObjs.Add(basePoly); myPyramid.GetComponent <InteractionBehaviour>().enabled = false; mf.transform.position = Vector3.zero; mf.transform.localScale = Vector3.one; mf.transform.rotation = Quaternion.identity; palmDetectors = GetComponentsInChildren <PalmDirectionDetector>(); //NATHAN HELP ME HERE for (int i = 0; i < palmDetectors.Length; i++) { PalmDirectionDetector palm = palmDetectors[i]; palm.OnActivate.AddListener(startUpdateMesh); palm.OnDeactivate.AddListener(endUpdateMesh); ExtendedFingerDetector finger = palm.GetComponent <ExtendedFingerDetector>(); finger.OnDeactivate.AddListener(endUpdateMesh); //the extended finger detectors are set to enable/disable the respective PalmDirectionDetectors. switch (i) { case 0: palm.HandModel = leapHandDataLogger.ins.currHands.Lhand_rigged; finger.HandModel = leapHandDataLogger.ins.currHands.Lhand_rigged; break; case 1: palm.HandModel = leapHandDataLogger.ins.currHands.RHand_rigged; finger.HandModel = leapHandDataLogger.ins.currHands.RHand_rigged; break; default: break; } } updateMesh = updateMeshRoutine(); if (overrideHandInput) { startUpdateMesh(); } foreach (AbstractPolygon face in myPyramid.allfaces) { face.figColor = mgoColor; } myPyramid.apex.GetComponent <InteractionBehaviour>().OnGraspEnd += constantVelOutOfRange; labMan.addApexToList(myPyramid.apex); }