Exemple #1
0
    public override void AddForce(float amount, ScrollDirection inputDirection)
    {
        if (inputDirection == ScrollDirection.vertical || inputDirection == ScrollDirection.any)
        {
            forceVertical.AddVelocity(amount);
        }

        if (inputDirection == ScrollDirection.horizontal || inputDirection == ScrollDirection.any)
        {
            forceHorizontal.AddVelocity(amount);
        }

        this.enabled = true;
    }
Exemple #2
0
    public override void AddForce(float amount, ScrollDirection inputDirection)
    {
        if (scrollDirection == ScrollDirection.horizontal && inputDirection == ScrollDirection.vertical)
        {
            return;
        }
        else if (scrollDirection == ScrollDirection.vertical && inputDirection == ScrollDirection.horizontal)
        {
            return;
        }

        force.AddVelocity(amount);
        this.enabled = true;
    }