public void PaintWorld(WorldLayer layer) { var players = Hud.Game.Players.Where(player => !player.IsMe && player.CoordinateKnown && (player.HeadStone == null)); foreach (var player in players) { if (!DecoratorByClass.TryGetValue(player.HeroClassDefinition.HeroClass, out WorldDecoratorCollection decorator)) { continue; } decorator.Paint(layer, null, NameOffsetZ != 0 ? player.FloorCoordinate.Offset(0, 0, NameOffsetZ) : player.FloorCoordinate, player.BattleTagAbovePortrait); } }
public void PaintWorld(WorldLayer layer) { var alivePlayers = Hud.Game.Players .Where(player => !player.IsMe && player.CoordinateKnown && !player.IsDeadSafeCheck); foreach (var player in alivePlayers) { if (!DecoratorByClass.TryGetValue(player.HeroClassDefinition.HeroClass, out var decorator)) { continue; } var coord = NameOffsetZ != 0 ? player.FloorCoordinate.Offset(0, 0, NameOffsetZ) : player.FloorCoordinate; var text = player.BattleTagAbovePortrait; decorator.Paint(layer, null, coord, text); } }
public void PaintWorld(WorldLayer layer) { var players = Hud.Game.Players.Where(player => !player.IsMe && player.CoordinateKnown && (player.HeadStone == null)); foreach (var player in players) { var HeroTexture = Hud.Texture.GetTexture(890155253); if (player.HeroClassDefinition.HeroClass.ToString() == "Barbarian") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3921484788); } else { HeroTexture = Hud.Texture.GetTexture(1030273087); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Crusader") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3742271755); } else { HeroTexture = Hud.Texture.GetTexture(3435775766); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "DemonHunter") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3785199803); } else { HeroTexture = Hud.Texture.GetTexture(2939779782); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Monk") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(2227317895); } else { HeroTexture = Hud.Texture.GetTexture(2918463890); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Necromancer") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3285997023); } else { HeroTexture = Hud.Texture.GetTexture(473831658); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "WitchDoctor") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3925954876); } else { HeroTexture = Hud.Texture.GetTexture(1603231623); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Wizard") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(44435619); } else { HeroTexture = Hud.Texture.GetTexture(876580014); } } float PlayersHeadOpacity = 1f; var Elites = Hud.Game.Monsters.Where(M => M.IsAlive && M.Rarity != ActorRarity.Normal && M.Rarity != ActorRarity.RareMinion && M.Rarity != ActorRarity.Hireling && M.FloorCoordinate.XYDistanceTo(player.FloorCoordinate) <= 25); if (Elites.Count() > 0) { PlayersHeadOpacity = 0.20f; } float textureX, textureY; Hud.Render.GetMinimapCoordinates(player.FloorCoordinate.X, player.FloorCoordinate.Y, out textureX, out textureY); HeroTexture.Draw(textureX - 11, textureY - 11, 22.3f, 24.1f, PlayersHeadOpacity); WorldDecoratorCollection decorator; if (!DecoratorByClass.TryGetValue(player.HeroClassDefinition.HeroClass, out decorator)) { continue; } decorator.Paint(layer, null, player.FloorCoordinate.Offset(NameOffsetX, NameOffsetY, NameOffsetZ), player.BattleTagAbovePortrait); if (IsZDPS(player)) { ZDPSDecorator.Paint(layer, null, player.FloorCoordinate, "Z"); } } if (ShowCompanions && Hud.Game.NumberOfPlayersInGame == 1) { var companions = Hud.Game.Actors.Where(C => C.SnoActor.Sno == 52694 || C.SnoActor.Sno == 4482 || C.SnoActor.Sno == 52693); foreach (var companion in companions) { var CompTexture = Hud.Texture.GetTexture(890155253); if (companion.SnoActor.Sno == 52694) { CompTexture = Hud.Texture.GetTexture(441912908); // scoundrel } else if (companion.SnoActor.Sno == 4482) { CompTexture = Hud.Texture.GetTexture(2807221403); // enchantress } else if (companion.SnoActor.Sno == 52693) { CompTexture = Hud.Texture.GetTexture(1094113362); // templar } else { continue; } float CompanionsHeadOpacity = 1f; var Elites = Hud.Game.Monsters.Where(M => M.IsAlive && M.Rarity != ActorRarity.Normal && M.Rarity != ActorRarity.RareMinion && M.Rarity != ActorRarity.Hireling && M.FloorCoordinate.XYDistanceTo(companion.FloorCoordinate) <= 25); if (Elites.Count() > 0) { CompanionsHeadOpacity = 0.20f; } float textureX, textureY; Hud.Render.GetMinimapCoordinates(companion.FloorCoordinate.X, companion.FloorCoordinate.Y, out textureX, out textureY); CompTexture.Draw(textureX - 11, textureY - 11, 22.3f, 24.1f, CompanionsHeadOpacity); } } }