public void PaintWorld(WorldLayer layer) { var players = Hud.Game.Players.Where(player => !player.IsMe && player.CoordinateKnown && Hud.Game.Me.SnoArea.Sno == player.SnoArea.Sno && (player.HeadStone == null)); foreach (var player in players) { var HeroTexture = Hud.Texture.GetTexture(890155253); if (player.HeroClassDefinition.HeroClass.ToString() == "Barbarian") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3921484788); } else { HeroTexture = Hud.Texture.GetTexture(1030273087); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Crusader") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3742271755); } else { HeroTexture = Hud.Texture.GetTexture(3435775766); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "DemonHunter") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3785199803); } else { HeroTexture = Hud.Texture.GetTexture(2939779782); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Monk") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(2227317895); } else { HeroTexture = Hud.Texture.GetTexture(2918463890); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Necromancer") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3285997023); } else { HeroTexture = Hud.Texture.GetTexture(473831658); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "WitchDoctor") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(3925954876); } else { HeroTexture = Hud.Texture.GetTexture(1603231623); } } else if (player.HeroClassDefinition.HeroClass.ToString() == "Wizard") { if (player.HeroIsMale) { HeroTexture = Hud.Texture.GetTexture(44435619); } else { HeroTexture = Hud.Texture.GetTexture(876580014); } } float PlayersHeadOpacity = 1f; var Elites = Hud.Game.Monsters.Where(M => M.IsAlive && M.Rarity != ActorRarity.Normal && M.Rarity != ActorRarity.RareMinion && M.Rarity != ActorRarity.Hireling && M.FloorCoordinate.XYDistanceTo(player.FloorCoordinate) <= 25); if (Elites.Count() > 0) { PlayersHeadOpacity = 0.20f; } Hud.Render.GetMinimapCoordinates(player.FloorCoordinate.X, player.FloorCoordinate.Y, out float textureX, out float textureY); HeroTexture.Draw(textureX - 11, textureY - 11, 22.3f, 24.1f, PlayersHeadOpacity); if (!DecoratorByClass.TryGetValue(player.HeroClassDefinition.HeroClass, out WorldDecoratorCollection decorator)) { continue; } decorator.Paint(layer, null, player.FloorCoordinate.Offset(NameOffsetX, NameOffsetY, NameOffsetZ), player.BattleTagAbovePortrait); if (IsZDPS(player)) { ZDPSDecorator.Paint(layer, null, player.FloorCoordinate, "Z"); } } if (ShowCompanions && Hud.Game.NumberOfPlayersInGame == 1) { var companions = Hud.Game.Actors.Where(C => C.SnoActor.Sno == 52694 || C.SnoActor.Sno == 4482 || C.SnoActor.Sno == 52693); foreach (var companion in companions) { var CompTexture = Hud.Texture.GetTexture(890155253); if (companion.SnoActor.Sno == 52694) { CompTexture = Hud.Texture.GetTexture(441912908); // scoundrel } else if (companion.SnoActor.Sno == 4482) { CompTexture = Hud.Texture.GetTexture(2807221403); // enchantress } else if (companion.SnoActor.Sno == 52693) { CompTexture = Hud.Texture.GetTexture(1094113362); // templar } else { continue; } float CompanionsHeadOpacity = 1f; var Elites = Hud.Game.Monsters.Where(M => M.IsAlive && M.Rarity != ActorRarity.Normal && M.Rarity != ActorRarity.RareMinion && M.Rarity != ActorRarity.Hireling && M.FloorCoordinate.XYDistanceTo(companion.FloorCoordinate) <= 25); if (Elites.Count() > 0) { CompanionsHeadOpacity = 0.20f; } Hud.Render.GetMinimapCoordinates(companion.FloorCoordinate.X, companion.FloorCoordinate.Y, out float textureX, out float textureY); CompTexture.Draw(textureX - 11, textureY - 11, 22.3f, 24.1f, CompanionsHeadOpacity); } } }
public override void Load(IController hud) { base.Load(hud); var pingTransformator = new StandardPingRadiusTransformator(Hud, 333); var shapePainter = new CircleShapePainter(Hud); var grounLabelBackgroundBrush = Hud.Render.CreateBrush(255, 0, 0, 0, 0); DecoratorByClass.Add(HeroClass.Barbarian, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 200, 250, 10, 10, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(200, 250, 10, 10, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 200, 250, 10, 10, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Crusader, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 240, 0, 200, 250, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(240, 0, 200, 250, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 240, 0, 200, 250, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.DemonHunter, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 0, 0, 200, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 0, 0, 200, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 0, 0, 200, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Monk, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 245, 120, 0, 200, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(245, 120, 0, 200, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 245, 120, 0, 200, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.WitchDoctor, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 155, 0, 155, 125, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(155, 0, 155, 125, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 155, 0, 155, 125, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Wizard, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 250, 50, 180, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 250, 50, 180, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 250, 50, 180, false, false, 128, 0, 0, 0, true), } )); }
public override void Load(IController hud) { base.Load(hud); var groundLabelBackgroundBrush = Hud.Render.CreateBrush(255, 0, 0, 0, 0); DecoratorByClass.Add(HeroClass.Barbarian, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 200, 255, 60, 60, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(200, 250, 10, 10, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 200, 255, 60, 60, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Crusader, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 240, 0, 200, 250, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(240, 0, 200, 250, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 240, 0, 200, 250, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.DemonHunter, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 180, 180, 255, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 0, 0, 200, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 180, 180, 255, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Monk, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 245, 170, 0, 255, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(245, 120, 0, 200, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 245, 170, 0, 255, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Necromancer, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 175, 238, 238, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 175, 238, 238, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 175, 238, 238, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.WitchDoctor, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 155, 0, 155, 125, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(155, 0, 155, 125, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 155, 0, 155, 125, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Wizard, new WorldDecoratorCollection( new MapLabelDecorator(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 250, 50, 180, false, false, 128, 0, 0, 0, true), Up = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = groundLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 250, 50, 180, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 250, 50, 180, false, false, 128, 0, 0, 0, true), } )); }
public override void Load(IController hud) { base.Load(hud); var grounLabelBackgroundBrush = Hud.Render.CreateBrush(120, 0, 0, 0, 0); ZDPSDecorator = new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 255, 255, 255, false, false, 128, 0, 0, 0, true), UpUp = true, }); DecoratorByClass.Add(HeroClass.Barbarian, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 237, 20, 20, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 237, 20, 20, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 237, 20, 20, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Crusader, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 255, 204, 0, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 255, 204, 0, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 255, 204, 0, false, false, 128, 0, 0, 0, false), } )); DecoratorByClass.Add(HeroClass.DemonHunter, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 0, 168, 255, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 0, 168, 255, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 0, 168, 255, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Monk, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 255, 132, 0, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 255, 132, 0, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 255, 132, 0, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Necromancer, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 215, 201, 164, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 215, 201, 164, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 215, 201, 164, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.WitchDoctor, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 43, 231, 6, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 43, 231, 6, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 43, 231, 6, false, false, 128, 0, 0, 0, true), } )); DecoratorByClass.Add(HeroClass.Wizard, new WorldDecoratorCollection( new MapLabelDecorator2(Hud) { LabelFont = Hud.Render.CreateFont("tahoma", 6f, 255, 182, 26, 255, false, false, 128, 0, 0, 0, true), Down = true, }, new GroundLabelDecorator(Hud) { BackgroundBrush = grounLabelBackgroundBrush, BorderBrush = Hud.Render.CreateBrush(255, 182, 26, 255, 1), TextFont = Hud.Render.CreateFont("tahoma", 6f, 255, 182, 26, 255, false, false, 128, 0, 0, 0, true), } )); FemalePlayer1 = false; FemalePlayer2 = false; FemalePlayer3 = false; }