Exemple #1
0
    public void debugFrameLogic()
    {
        //debug state
        Debuger.LogLogicNewLine();
        Debuger.LogLogic(string.Format("FrameID:{0} Score:{1}-{2}", frameSync.currentLogicFrameNum, blueScore, redScore));

        fbWorld.debugFrameLogic();
    }
Exemple #2
0
    public void debugFrameLogic()
    {
        string outputText = string.Format(
            "frameID:{0} ball: velocity:{1:X},{2:X} position:{3:X},{4:X} height:{5:X}",
            m_world.fbGame.frameSync.currentLogicFrameNum,
            m_particle.velocity.x.RawValue, m_particle.velocity.y.RawValue,
            m_particle.position.x.RawValue, m_particle.position.y.RawValue,
            m_particle.height.RawValue
            );

        Debuger.LogLogic(outputText);
    }
Exemple #3
0
    public void debugFrameLogic()
    {
        string outputText = string.Format(
            "frameID:{0} actor: {1} velocity:{2:X},{3:X} position:{4:X},{5:X} acceleration:{6:X},{7:X} ",
            world.fbGame.frameSync.currentLogicFrameNum,
            id,
            particle.velocity.x.RawValue, particle.velocity.y.RawValue,
            particle.position.x.RawValue, particle.position.y.RawValue,
            particle.acceleration.x.RawValue, particle.acceleration.y.RawValue
            );

        Debuger.LogLogic(outputText);
    }
Exemple #4
0
 public void debugLogicStart()
 {
     Debuger.LogLogic(string.Format("MainExtent:{0:X},{1:X}", m_mainExtent.x.RawValue, m_mainExtent.y.RawValue));
     Debuger.LogLogic(string.Format("DoorExtent:{0:X},{1:X} DoorHeight:{2:X}", m_doorExtent.x.RawValue, m_doorExtent.y.RawValue, m_doorHeight.RawValue));
 }