Exemple #1
0
            public override void Execute()
            {
                bool copyBitmaps = false;

                for (int i = 0; i < Owner.MaxObjects; i++)
                {
                    if (Owner.WorldObjects.Host[i].life > 0)
                    {
                        Owner.WorldObjects.Host[i].position += Owner.WorldObjects.Host[i].velocity;

                        float2 pos  = Owner.WorldObjects.Host[i].position;
                        float  size = Owner.WorldObjects.Host[i].size;

                        if (pos.x < -1 - size || pos.x > 1 + size || pos.y < -1 - size || pos.y > 1 + size)
                        {
                            Owner.WorldObjects.Host[i].life = 0;
                        }
                        else
                        {
                            Owner.WorldObjects.Host[i].life--;
                        }
                    }

                    if (Owner.WorldObjects.Host[i].life <= 0 && m_random.NextDouble() < CreateObjectChance)
                    {
                        MyWorldObject newObject = new MyWorldObject();

                        newObject.life     = (int)(m_random.NextDouble() * MaxLife);
                        newObject.size     = (float)m_random.NextDouble() * (MaxSize - MinSize) + MinSize;
                        newObject.position = new float2((float)m_random.NextDouble() * 2 - 1, (float)m_random.NextDouble() * 2 - 1);

                        if (m_random.NextDouble() > StaticObjectChance)
                        {
                            newObject.velocity = new float2((float)m_random.NextDouble() * 2 - 1, (float)m_random.NextDouble() * 2 - 1);

                            float velocitySize = (float)(
                                (m_random.NextDouble() * (MaxVelocity - MinVelocity) + MinVelocity) /
                                Math.Sqrt(newObject.velocity.x * newObject.velocity.x + newObject.velocity.y * newObject.velocity.y)
                                );
                            newObject.velocity *= velocitySize;
                        }

                        IExample example = m_dataset.GetNext();
                        Array.Copy(example.Input, 0, Owner.Bitmaps.Host, i * IMG_WIDTH * IMG_WIDTH, IMG_WIDTH * IMG_WIDTH);
                        copyBitmaps = true;
                        CudaDeviceVariable <float> devBitmaps = Owner.Bitmaps.GetDevice(Owner);

                        newObject.bitmap = devBitmaps.DevicePointer + (devBitmaps.TypeSize * i * IMG_WIDTH * IMG_WIDTH);

                        Owner.WorldObjects.Host[i] = newObject;
                    }
                }

                Owner.WorldObjects.SafeCopyToDevice();

                if (copyBitmaps)
                {
                    Owner.Bitmaps.SafeCopyToDevice();
                }
            }