Exemple #1
0
 public GreenSpider_ChasePlayerState(FiniteStateMachine stateMachine, Entity entity, string animationName, Data_ChasePlayerState stateData, GreenSpider greenSpider) : base(stateMachine, entity, animationName, stateData)
 {
     this.greenSpider = greenSpider;
 }
Exemple #2
0
 public ChasePlayerState(FiniteStateMachine stateMachine, Entity entity, string animationName, Data_ChasePlayerState stateData) : base(stateMachine, entity, animationName)
 {
     this.stateData = stateData;
 }
Exemple #3
0
 public Zombie_ChasePlayerState(FiniteStateMachine stateMachine, Entity entity, string animationName, Data_ChasePlayerState stateData, Zombie zombie) : base(stateMachine, entity, animationName, stateData)
 {
     this.zombie = zombie;
 }
Exemple #4
0
 public Skeleton_ChasePlayerState(FiniteStateMachine stateMachine, Entity entity, string animationName, Data_ChasePlayerState stateData, Skeleton skeleton) : base(stateMachine, entity, animationName, stateData)
 {
     this.skeleton = skeleton;
 }
Exemple #5
0
 public Titan_ChasePlayerState(FiniteStateMachine stateMachine, Entity entity, string animationName, Data_ChasePlayerState stateData, Titan titan) : base(stateMachine, entity, animationName, stateData)
 {
     this.titan = titan;
 }