Exemple #1
0
 public void Bump()
 {
     if (fLifetime > 0.5f)
     {
         transform.position += new Vector3(Random.Range(-0.1f, 0.1f), 0.25f, 0.1f);
         if (nextNumbers != null)
         {
             nextNumbers.Bump();
         }
     }
 }
Exemple #2
0
    public void MakeDamageNumbers(int iDamage, DamageNumbers prefab)
    {
        DamageNumbers dn = Instantiate <DamageNumbers>(prefab);

        dn.transform.position = transform.position + new Vector3(0.0f, minion.template.fHeight, 0.0f);
        dn.Init(iDamage);
        if (baseNumbers != null)
        {
            baseNumbers.Bump();
            dn.nextNumbers = baseNumbers;
        }
        baseNumbers = dn;
    }