Exemple #1
0
        public static void Dead(int last)
        {
            var cg = CGPlayerCmd.CreateBuilder();

            cg.Cmd = "Dead";
            var dinfo = DamageInfo.CreateBuilder();

            dinfo.Attacker = last;
            dinfo.Enemy    = ObjectManager.objectManager.GetMyAttr().GetNetView().GetServerID();
            cg.DamageInfo  = dinfo.Build();
            WorldManager.worldManager.GetActive().BroadcastMsg(cg);
        }
Exemple #2
0
        public static void FastDamage(int attackerId, int enemyId, int damage, bool isCritical)
        {
            var cg    = CGPlayerCmd.CreateBuilder();
            var dinfo = DamageInfo.CreateBuilder();

            dinfo.Attacker   = attackerId;
            dinfo.Enemy      = enemyId;
            dinfo.Damage     = damage;
            dinfo.IsCritical = isCritical;
            cg.DamageInfo    = dinfo.Build();
            cg.Cmd           = "Damage";
            WorldManager.worldManager.GetActive().BroadcastMsg(cg);
        }