public List <CombatItem> GetDamageData(ushort key, long start, long end) { if (DamageData.TryGetValue(key, out List <CombatItem> res)) { return(res.Where(x => x.Time >= start && x.Time <= end).ToList()); } return(new List <CombatItem>());; }
public List <CombatItem> GetDamageData(ushort key) { if (DamageData.TryGetValue(key, out List <CombatItem> res)) { return(res); } return(new List <CombatItem>());; }