private void Awake() { selfPart = GetComponent <ParticleAcceleratorPart>(); registerTile = GetComponent <RegisterTile>(); electricalNodeControl = GetComponent <ElectricalNodeControl>(); damageData = DamageData.CreateInstance <DamageData>(); damageData.SetAttackType(AttackType.Rad); damageData.SetDamageType(DamageType.Clone); }