void OnLevelWasLoaded() { if (DOTween.useSafeMode) { DOTween.Validate(); } }
private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (DOTween.useSafeMode) { DOTween.Validate(); } }
public override void OnEnter() { DOTween.Validate(); if (debugThis.Value) { State.Debug("DOTween Additional Methods Validate"); } Finish(); }
public override void OnEnter() { DOTween.Validate(); if (debugThis.Value) { Debug.Log("GameObject [" + State.Fsm.GameObjectName + "] FSM [" + State.Fsm.Name + "] State [" + State.Name + "] - DOTween Additional Methods Validate - SUCCESS!"); } Finish(); }
public void InitializeBoard() { DOTween.Clear(true); DOTween.ClearCachedTweens(); DOTween.Validate(); Time.timeScale = 1; mainBoard = GameObject.FindWithTag("Board"); CreateBoard(); pivotPoint = GameObject.FindGameObjectWithTag("PivotPoint"); Services.LevelEditor.selectedTileMenu.SetActive(false);; fsm = new FSM <LevelManager>(this); fsm.TransitionTo <DefaultState>(); }
public static void BeginGUI() { GUILayout.BeginArea(new Rect(10, 10, Screen.width - 20, Screen.height - 20)); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); if (GUILayout.Button("RELOAD SCENE")) { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); } if (GUILayout.Button("VALIDATE TWEENS")) { Debug.Log("Invalid tweens found: " + DOTween.Validate()); } GUILayout.EndHorizontal(); }
public static void BeginGUI() { GUILayout.BeginArea(new Rect(10, 10, Screen.width - 20, Screen.height - 20)); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); if (GUILayout.Button("RELOAD SCENE")) { Application.LoadLevel(Application.loadedLevel); } if (GUILayout.Button("VALIDATE TWEENS")) { Debug.Log("Invalid tweens found: " + DOTween.Validate()); } GUILayout.EndHorizontal(); }
public override void OnEnter() { switch (clearType) { case clearSelect.Clear: DOTween.Clear(clearDestroy.Value); break; case clearSelect.ClearCachedTween: DOTween.ClearCachedTweens(); break; case clearSelect.Validate: DOTween.Validate(); break; } Finish(); }
public override void OnEnter() { DOTween.Validate(); Finish(); }