public override void OnEnter() { int numberOfTweensToggled = 0; switch (tweenIdType) { case DOTweenActionsEnums.TweenId.UseString: if (string.IsNullOrEmpty(stringAsId.Value) == false) { numberOfTweensToggled = DOTween.TogglePause(stringAsId.Value); } break; case DOTweenActionsEnums.TweenId.UseTag: if (string.IsNullOrEmpty(tagAsId.Value) == false) { numberOfTweensToggled = DOTween.TogglePause(tagAsId.Value); } break; case DOTweenActionsEnums.TweenId.UseGameObject: if (gameObjectAsId.Value != null) { numberOfTweensToggled = DOTween.TogglePause(gameObjectAsId.Value); } break; } if (debugThis.Value) { Debug.Log("GameObject [" + State.Fsm.GameObjectName + "] FSM [" + State.Fsm.Name + "] State [" + State.Name + "] - DOTween Control Methods TogglePause All - SUCCESS! - Toggled " + numberOfTweensToggled + " tweens"); } Finish(); }
public override void OnEnter() { int numberOfTweensToggled = 0; switch (tweenIdType) { case Doozy.PlayMaker.Actions.TweenId.UseString: if (string.IsNullOrEmpty(stringAsId.Value) == false) { numberOfTweensToggled = DOTween.TogglePause(stringAsId.Value); } break; case Doozy.PlayMaker.Actions.TweenId.UseTag: if (string.IsNullOrEmpty(tagAsId.Value) == false) { numberOfTweensToggled = DOTween.TogglePause(tagAsId.Value); } break; case Doozy.PlayMaker.Actions.TweenId.UseGameObject: if (gameObjectAsId.Value != null) { numberOfTweensToggled = DOTween.TogglePause(gameObjectAsId.Value); } break; } if (debugThis.Value) { State.Debug("DOTween Control Methods TogglePause All - Toggled " + numberOfTweensToggled + " tweens"); } Finish(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Toggle Pause")) { DOTween.TogglePause(); } if (GUILayout.Button("Rewind")) { Debug.Log("<color=#ff0000>REWIND</color>"); DOTween.Rewind(); } if (GUILayout.Button("Restart")) { Debug.Log("<color=#ff0000>RESTART</color>"); DOTween.Restart(); } if (GUILayout.Button("Flip")) { DOTween.Flip(); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.Space(50); float elapsed; GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause by Int Id")) { elapsed = Time.realtimeSinceStartup; DOTween.TogglePause(15); Debug.Log("elapsed: " + (decimal)(Time.realtimeSinceStartup - elapsed)); } if (GUILayout.Button("TogglePause by String Id")) { elapsed = Time.realtimeSinceStartup; DOTween.TogglePause("aString"); Debug.Log("elapsed: " + (decimal)(Time.realtimeSinceStartup - elapsed)); } if (GUILayout.Button("TogglePause by Object Id")) { elapsed = Time.realtimeSinceStartup; DOTween.TogglePause(objectId); Debug.Log("elapsed: " + (decimal)(Time.realtimeSinceStartup - elapsed)); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
void Update() { if (Input.GetKeyDown(KeyCode.P)) { DOTween.TogglePause(); } else if (Input.GetKeyDown(KeyCode.KeypadMinus)) { durationToApply -= 0.25f; if (durationToApply < 0.25f) { durationToApply = 0.25f; } SetGUITexts(); } else if (Input.GetKeyDown(KeyCode.KeypadPlus)) { durationToApply += 0.25f; SetGUITexts(); } if (followMode == FollowMode.Continuous || Input.GetMouseButtonDown(0)) { // Find mouse position to set as tween's new endValue Vector3 clickPos = Input.mousePosition; if (clickPos == prevMousePos) { return; } prevMousePos = clickPos; clickPos.z = -Camera.main.transform.position.z; clickPos = Camera.main.ScreenToWorldPoint(clickPos); // Change end value - snapStartValue tweens[0].ChangeEndValue(clickPos, durationToApply, true); // Change end value - NO snapStartValue tweens[1].ChangeEndValue(clickPos, durationToApply); // Change start value originalPos[2] = clickPos; tweens[2].ChangeStartValue(clickPos, durationToApply); // Change start and end value Vector3 newStartValue = new Vector3(UnityEngine.Random.Range(-10f, 10f), UnityEngine.Random.Range(-10f, 10f), 0); originalPos[3] = newStartValue; tweens[3].ChangeValues(newStartValue, clickPos, durationToApply); } }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause")) { DOTween.TogglePause(); } if (GUILayout.Button("Restart")) { DOTween.Restart(); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
void OnGUI() { GUILayout.BeginArea(new Rect(10, 10, Screen.width - 20, Screen.height - 20)); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.BeginVertical(); GUILayout.Space(100); if (GUILayout.Button("Toggle Pause")) { DOTween.TogglePause(); } GUILayout.EndVertical(); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.EndArea(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause")) { DOTween.TogglePause(); } if (GUILayout.Button("Complete")) { DOTween.Complete(); } if (GUILayout.Button("Restart")) { DOTween.Restart(); } if (GUILayout.Button("Rewind")) { DOTween.Rewind(); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Goto 1")) { DOTween.Goto(1); } if (GUILayout.Button("Goto 2")) { DOTween.Goto(2); } if (GUILayout.Button("Goto 3")) { DOTween.Goto(3); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.Space(50); GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause by Id")) { DOTween.TogglePause(0); } if (GUILayout.Button("TogglePause by StringId")) { DOTween.TogglePause("string"); } if (GUILayout.Button("TogglePause by ObjId")) { DOTween.TogglePause(this); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause by Transform (0)")) { DOTween.TogglePause(ts[0]); } if (GUILayout.Button("TogglePause by Transform (1)")) { DOTween.TogglePause(ts[1]); } // This won't work because target was changed by applying a different objId if (GUILayout.Button("TogglePause by Transform (2)")) { DOTween.TogglePause(ts[2]); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
void OnGUI() { DGUtils.BeginGUI(); DGUtils.GUIScrubber(controller); GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause")) { DOTween.TogglePause(); } if (GUILayout.Button("Goto 1.5")) { DOTween.Goto(1.5f); } if (GUILayout.Button("Kill")) { DOTween.Kill(); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.BeginHorizontal(); if (GUILayout.Button("TogglePause")) { DOTween.TogglePause(); } if (GUILayout.Button("Rewind")) { DOTween.Rewind(); } if (GUILayout.Button("Rewind")) { DOTween.Complete(); } GUILayout.EndHorizontal(); GUILayout.Label("Virtual tween result: " + propSetViaVirtualTween); DGUtils.EndGUI(); }
void OnGUI() { DGUtils.BeginGUI(); if (GUILayout.Button("TogglePause")) { DOTween.TogglePause(); } GUILayout.BeginHorizontal(); if (GUILayout.Button("Rewind")) { DOTween.Rewind(); } if (GUILayout.Button("Restart")) { DOTween.Restart(); } if (GUILayout.Button("Complete")) { DOTween.Complete(); } if (GUILayout.Button("Flip")) { DOTween.Flip(); } if (GUILayout.Button("Goto 0.5")) { DOTween.Goto(0.5f); } if (GUILayout.Button("Goto 1")) { DOTween.Goto(1); } if (GUILayout.Button("Goto 1.5")) { DOTween.Goto(1.5f); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Sequence > LoopType.Restart")) { NewSequence(LoopType.Restart, false); } if (GUILayout.Button("Sequence > LoopType.Restart > Flipped")) { NewSequence(LoopType.Restart, true); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Sequence > LoopType.Yoyo")) { NewSequence(LoopType.Yoyo, false); } if (GUILayout.Button("Sequence > LoopType.Yoyo > Flipped")) { NewSequence(LoopType.Yoyo, true); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
public static int DOTogglePause(this Material target) { return(DOTween.TogglePause(target)); }
public static int DOTogglePause(this Component target) { return(DOTween.TogglePause(target)); }
void OnGUI() { GUILayout.BeginArea(new Rect(10, 10, Screen.width - 20, Screen.height - 20)); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.BeginVertical(); GUILayout.Label("Position Tweens"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Spawn 1")) { SpawnPosition(1); } if (GUILayout.Button("Spawn 10")) { SpawnPosition(10); } if (GUILayout.Button("Spawn 100")) { SpawnPosition(100); } if (GUILayout.Button("Spawn 300")) { SpawnPosition(300); } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.Label("PositionX Tweens"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Spawn 1")) { SpawnPositionX(1); } if (GUILayout.Button("Spawn 10")) { SpawnPositionX(10); } if (GUILayout.Button("Spawn 100")) { SpawnPositionX(100); } if (GUILayout.Button("Spawn 300")) { SpawnPositionX(300); } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.Label("PositionX Tweens with snapping"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Spawn 1")) { SpawnPositionX(1, true); } if (GUILayout.Button("Spawn 10")) { SpawnPositionX(10, true); } if (GUILayout.Button("Spawn 100")) { SpawnPositionX(100, true); } if (GUILayout.Button("Spawn 300")) { SpawnPositionX(300, true); } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.Label("PositionY Tweens"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Spawn 1")) { SpawnPositionY(1); } if (GUILayout.Button("Spawn 10")) { SpawnPositionY(10); } if (GUILayout.Button("Spawn 100")) { SpawnPositionY(100); } if (GUILayout.Button("Spawn 300")) { SpawnPositionY(300); } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.Label("Rotation Tweens"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Spawn 1")) { SpawnRotation(1); } if (GUILayout.Button("Spawn 10")) { SpawnRotation(10); } if (GUILayout.Button("Spawn 100")) { SpawnRotation(100); } if (GUILayout.Button("Spawn 300")) { SpawnRotation(300); } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.Label("Emit Particles Tweens"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Spawn 1")) { SpawnParticles(1); } if (GUILayout.Button("Spawn 10")) { SpawnParticles(10); } if (GUILayout.Button("Spawn 100")) { SpawnParticles(100); } if (GUILayout.Button("Spawn 300")) { SpawnParticles(300); } if (GUILayout.Button("Spawn 1000")) { SpawnParticles(1000); } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.BeginHorizontal(); if (GUILayout.Button("Toggle Pause")) { DOTween.TogglePause(); } if (GUILayout.Button("Kill")) { DOTween.Kill(); } if (GUILayout.Button("Clear")) { Clear(); } if (GUILayout.Button("Clear FULL")) { Clear(true); } GUILayout.EndHorizontal(); recycle = GUILayout.Toggle(recycle, "Recycle"); GUILayout.EndVertical(); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.EndArea(); }