void Move() { float move = 0, turn = 0; if (seeGround) { //The value of the first gene is evaluated if (dna.GetGene(0) == 0) { move = 1; timeTravelled += PopulationManager_Sense.timeElapsed; } else if (dna.GetGene(0) == 1) { turn = -90; } else if (dna.GetGene(0) == 2) { turn = 90; } } else { //If the ground is not seen, then the other gene is evaluated for its value //The value of the first gene is evaluated if (dna.GetGene(1) == 0) { move = 1; } else if (dna.GetGene(1) == 1) { turn = -90; } else if (dna.GetGene(1) == 2) { turn = 90; } } //Move the capsule transform.Translate(new Vector3(0, 0, move * 0.1f)); transform.Rotate(new Vector3(0, turn, 0)); }