Exemple #1
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 public static void DrawImage(this RenderContext context, D2DEffect effect, float destX, float destY)
 {
     context.RenderTarget.DeviceContext2D.DrawImage(effect, destX, destY);
 }
Exemple #2
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 public static void DrawImage(this RenderContext context, D2DEffect effect, float destX, float destY, InterpolationMode interpolationMode, CompositeMode compositeMode)
 {
     context.RenderTarget.DeviceContext2D.DrawImage(effect, destX, destY, interpolationMode, compositeMode);
 }
Exemple #3
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 public static void DrawImage(this RenderContext context, D2DEffect effect)
 {
     context.RenderTarget.DeviceContext2D.DrawImage(effect);
 }
Exemple #4
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        public static void DrawImage(this DeviceContext context, D2DEffect effect, float destX, float destY, InterpolationMode interpolationMode, CompositeMode compositeMode)
        {
            var dstOffset = new RawVector2(destX, destY);

            context.DrawImage(effect.NativeEffect, dstOffset, interpolationMode, compositeMode);
        }
Exemple #5
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        public static void DrawImage(this DeviceContext context, D2DEffect effect, float destX, float destY)
        {
            var dstOffset = new RawVector2(destX, destY);

            context.DrawImage(effect.NativeEffect, dstOffset);
        }
Exemple #6
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 public static void DrawImage(this DeviceContext context, D2DEffect effect, InterpolationMode interpolationMode, CompositeMode compositeMode)
 {
     context.DrawImage(effect.NativeEffect, interpolationMode, compositeMode);
 }
Exemple #7
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 public static void DrawImage(this DeviceContext context, D2DEffect effect)
 {
     context.DrawImage(effect.NativeEffect);
 }