Exemple #1
0
 public static void Load(ContentManager Content)
 {
     Title.Load(Content);
     HUD.Load(Content);
     Customization.Load(Content);
     ButtonLeft       = Content.Load <Texture2D>("Menu/ButtonLeft");
     ButtonCenter     = Content.Load <Texture2D>("Menu/ButtonCenter");
     ButtonRight      = Content.Load <Texture2D>("Menu/ButtonRight");
     ButtonFont       = Content.Load <SpriteFont>("UI");
     DisplayLeft      = Content.Load <Texture2D>("Menu/DisplayLeft");
     DisplayCenter    = Content.Load <Texture2D>("Menu/DisplayCenter");
     DisplayRight     = Content.Load <Texture2D>("Menu/DisplayRight");
     SmallDisplayFont = Content.Load <SpriteFont>("SmallUI");
     ButtonSquare     = Content.Load <Texture2D>("Menu/ButtonSquare");
     BaroqueScript16  = Content.Load <SpriteFont>("BaroqueScript");
 }