public static void Load(ContentManager Content) { Title.Load(Content); HUD.Load(Content); Customization.Load(Content); ButtonLeft = Content.Load <Texture2D>("Menu/ButtonLeft"); ButtonCenter = Content.Load <Texture2D>("Menu/ButtonCenter"); ButtonRight = Content.Load <Texture2D>("Menu/ButtonRight"); ButtonFont = Content.Load <SpriteFont>("UI"); DisplayLeft = Content.Load <Texture2D>("Menu/DisplayLeft"); DisplayCenter = Content.Load <Texture2D>("Menu/DisplayCenter"); DisplayRight = Content.Load <Texture2D>("Menu/DisplayRight"); SmallDisplayFont = Content.Load <SpriteFont>("SmallUI"); ButtonSquare = Content.Load <Texture2D>("Menu/ButtonSquare"); BaroqueScript16 = Content.Load <SpriteFont>("BaroqueScript"); }