void Awake() { stepType = TypeOfStep.none; actualPhase = 0; //For testing if (Application.loadedLevelName == "CustomMode") { StartCustomMode(); cutsceneController = GameObject.Find("CustomModeAnimations").GetComponent <CustomModeAnimationsController> (); GameObject.Find("Handbook Menu").GetComponent <HandbookMenu> ().RefreshScroll(); GameObject.Find("Journal State").GetComponent <JournalController>().changeExperiment(0); } }