void Awake()
 {
     stepType    = TypeOfStep.none;
     actualPhase = 0;
     //For testing
     if (Application.loadedLevelName == "CustomMode")
     {
         StartCustomMode();
         cutsceneController = GameObject.Find("CustomModeAnimations").GetComponent <CustomModeAnimationsController> ();
         GameObject.Find("Handbook Menu").GetComponent <HandbookMenu> ().RefreshScroll();
         GameObject.Find("Journal State").GetComponent <JournalController>().changeExperiment(0);
     }
 }