// Use this for initialization void Start() { words = new Trie(); curNode = words.getRoot(); canvas = GameObject.Find("Canvas").transform; currentMSGScript = currentMSGObj.GetComponent <CurrentMSG>(); LoadWords(); SpawnNextWords(); }
void Start() { canvas = GameObject.Find("Canvas").transform; currentMSGScript = currentMSGObj.GetComponent <CurrentMSG>(); LoadWords(); LoadQuestions(); LoadAnswers(); SpawnNextWords(); //SpawnNextQuestion(); }