public static void Decode(WebProtocol.FlatBuffersProtocol.Weapon destination, global::FlatBuffersProtocol.Weapon source) { destination.id = source.Id; destination.ammo_capacity = source.AmmoCapacity; }
public void Decode(ByteBuffer bb) { global::FlatBuffersProtocol.Weapon source = global::FlatBuffersProtocol.Weapon.GetRootAsWeapon(bb); WebProtocolConvertMethods.Decode(this, source); }