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C# (CSharp) CubeController.Left Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
CubeController
Méthode/Fonction:
Left
Exemples au hotexamples.com:
1
C# (CSharp) CubeController.Left - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
CubeController.Left
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
List(4)
Click(4)
GetComponent(3)
CommandFinished(3)
Move(2)
QueueCommand(2)
Reset(2)
IsKinematic(2)
Initialize(2)
HandleInputEnd(2)
GetRigidbody(2)
GetImage(2)
GetComponentInChildren(2)
SetData(2)
ForceUpdate(2)
ClearQueue(2)
Setup(2)
SetStartY(1)
StartFlickering(1)
Recover(1)
RemoveConstraints(1)
RequestRotation(1)
StartFirstLevel(1)
StartCoroutine(1)
Respawn(1)
RestartThisLevel(1)
SetMovementAxis(1)
ReturnCubeToPool(1)
Right(1)
SetStartX(1)
RotateXPlus(1)
SetSelectedPlane(1)
Scramble(1)
OnEdge(1)
SetPreviousY(1)
SetPreviousX(1)
SetHandClosed(1)
OnInstantDeleting(1)
Activate(1)
OnAwake(1)
GetCube(1)
CountAvailableNumbersForCube(1)
CubePlaced(1)
CubeRemoved(1)
CubeShouldGrow(1)
Deactivate(1)
Dead(1)
DisableMenu(1)
DoRotation(1)
Finished(1)
Méthodes fréquemment utilisées
List (4)
Click (4)
GetComponent (3)
CommandFinished (3)
Move (2)
QueueCommand (2)
Reset (2)
IsKinematic (2)
Initialize (2)
HandleInputEnd (2)
Méthodes fréquemment utilisées
GetRigidbody (2)
GetImage (2)
GetComponentInChildren (2)
SetData (2)
ForceUpdate (2)
ClearQueue (2)
Setup (2)
SetStartY (1)
StartFlickering (1)
Recover (1)
RemoveConstraints (1)
RequestRotation (1)
StartFirstLevel (1)
StartCoroutine (1)
Respawn (1)
RestartThisLevel (1)
SetMovementAxis (1)
ReturnCubeToPool (1)
Right (1)
SetStartX (1)
Méthodes fréquemment utilisées
RemoveConstraints (1)
RequestRotation (1)
StartFirstLevel (1)
StartCoroutine (1)
Respawn (1)
RestartThisLevel (1)
SetMovementAxis (1)
ReturnCubeToPool (1)
Right (1)
SetStartX (1)
RotateXPlus (1)
SetSelectedPlane (1)
Scramble (1)
OnEdge (1)
SetPreviousY (1)
SetPreviousX (1)
SetHandClosed (1)
OnInstantDeleting (1)
Activate (1)
OnAwake (1)
GetCube (1)
CountAvailableNumbersForCube (1)
CubePlaced (1)
CubeRemoved (1)
CubeShouldGrow (1)
Deactivate (1)
Dead (1)
DisableMenu (1)
DoRotation (1)
Finished (1)
Méthodes fréquemment utilisées
RotateXPlus (1)
SetSelectedPlane (1)
Scramble (1)
OnEdge (1)
SetPreviousY (1)
SetPreviousX (1)
SetHandClosed (1)
OnInstantDeleting (1)
Activate (1)
OnAwake (1)
GetCube (1)
CountAvailableNumbersForCube (1)
CubePlaced (1)
CubeRemoved (1)
CubeShouldGrow (1)
Deactivate (1)
Dead (1)
DisableMenu (1)
DoRotation (1)
Finished (1)
GenerateCube (1)
GetCommandString (1)
GetCubeColor (1)
MoveToZ (1)
GetMouseRayPoint (1)
GetbProjectilePathDependentLevel (1)
GetiLevel (1)
Ground (1)
Instantiate (1)
Jump (1)
Left (1)
CheckCollision (1)
Locate (1)
MakeBig (1)
MoveInDirection (1)
pickUpObject (1)
Exemple #1
0
Afficher le fichier
private void Left(GameObject go) { m_CubeController.Left(); }
x