processBlock() public méthode

public processBlock ( float samples, int numChannels ) : void
samples float
numChannels int
Résultat void
Exemple #1
0
 void Process_Audio()
 {
     if (blockSize != preBlockSize)
     {
         Array.Resize <float> (ref samples, blockSize);
     }
     if (mySource.isPlaying)
     {
         mySource.GetOutputData(samples, 0);
         dj_Process.processBlock(samples, channel);
     }
     preBlockSize = blockSize;
 }