Exemple #1
0
    void OnCollisionEnter(Collision col)
    {
        if (col.gameObject.tag == "Bullet")
        {
            Instantiate(pointParticle, this.transform);

            audioSource.PlayOneShot(pointSound);

            GameObject[] bullets = GameObject.FindGameObjectsWithTag("Bullet");
            foreach (var bullet in bullets)
            {
                Destroy(bullet);
            }

            score++;

            createSphere._CreateSpehere();
        }
    }
 public void _GameStart()
 {
     createSphere._CreateSpehere();
     GameStartBtn.SetActive(false);
 }