private void Save() { if (_curGo == null) { logText.text = "场景中无模型,无法保存,请添加"; } else { ArObjData arObjData = new ArObjData(); arObjData.location = CoordinateConvert.ChangeARPos2GPSLocation(LocationObtainment.location, _curGo.transform.position, mainCamera.transform); arObjData.rotate = _curGo.transform.eulerAngles; arObjData.scale = _curGo.transform.localScale; //PlayerPrefs.SetString("location", JsonUtility.ToJson(arObjData)); SavePosData(JsonUtility.ToJson(arObjData)); logText.text = "保存成功:pos " + _curGo.transform.position + JsonUtility.ToJson(arObjData); } }