Exemple #1
0
    public void LoadMask()
    {
        GameObject mask = Resources.Load <GameObject>(@"Prefabs\Mask");

        mask      = Instantiate(mask);
        mask.name = "Mask";
        mask.GetComponent <RectTransform>().SetParent(GameObject.Find("Canvas").transform);
        Tools.ResetUI(mask);
        myMask = mask.GetComponent <Controller_Mask>();
    }
Exemple #2
0
 //--------------------------------------------------
 //Unity Cycle
 void Start()
 {
     myMask = GameObject.Find("Mask").GetComponent <Controller_Mask>();
 }