Exemple #1
0
 private void CamControlTypeChanged()
 {
     if (controlTypeCamMoveDel == ExploreCamMovement)
     {
         controlTypeCamMoveDel      = CombatCamMovement;
         controlTypeFollowPlayerDel = CombatFollowPlayer;
     }
     else
     {
         controlTypeCamMoveDel      = ExploreCamMovement;
         controlTypeFollowPlayerDel = ExploreFollowPlayer;
     }
 }
        private void Awake()
        {
            camT = Camera.main.transform;
            if (controlTypeCamMoveDel == null)
            {
                controlTypeCamMoveDel = ExploreCamMovement;
            }

            if (controlTypeFollowPlayerDel == null)
            {
                controlTypeFollowPlayerDel = ExploreFollowPlayer;
            }
        }
Exemple #3
0
        private void Awake()
        {
            camT = Camera.main.transform;
            if (controlTypeCamMoveDel == null)
            {
                controlTypeCamMoveDel = ExploreCamMovement;
            }

            if (controlTypeFollowPlayerDel == null)
            {
                controlTypeFollowPlayerDel = ExploreFollowPlayer;
            }

            playerMover    = playerT.gameObject.GetComponent <NewPlayerMover>();
            charController = playerT.gameObject.GetComponent <CharController>();

            //transparentMatColor = transparentBlack.color;
        }