Exemple #1
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 public Trigger(TriggerData data, ConsumableItemEffect item) : base(data, item)
 {
 }
Exemple #2
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 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new AetherDrive(this, item));
 }
 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new Reflector(this, item));
 }
 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new Thermotoggle(this, item));
 }
Exemple #5
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 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new Cooldown(this, item));
 }
Exemple #6
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 public VelocityLimit(VelocityLimitData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
     Limit = Evaluate(_data.TopSpeed);
 }
 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new ResourceScanner(this, item));
 }
Exemple #8
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 public Shield(ShieldData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new TurretController(this, item));
 }
Exemple #10
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 public MiningTool(MiningToolData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #11
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 public Cockpit(CockpitData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new ChargedWeapon(this, item));
 }
Exemple #13
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 public Wear(WearData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #14
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 public Capacitor(CapacitorData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #15
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 protected Behavior(BehaviorData data, ConsumableItemEffect consumable)
 {
     Data        = data;
     Consumable  = consumable;
     ItemManager = consumable.Entity.ItemManager;
 }
 public TurretController(TurretControllerData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #17
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 public override Behavior CreateInstance(ConsumableItemEffect item)
 {
     return(new VelocityLimit(this, item));
 }
Exemple #18
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 public VelocityConversion(VelocityConversionData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #19
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 public Reactor(ReactorData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
     FindCapacitors();
 }
Exemple #20
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 public Switch(SwitchData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
 public AutoWeapon(InstantWeaponData data, ConsumableItemEffect item) : base(data, item)
 {
 }
 public HeatStorage(HeatStorageData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
 public Thermotoggle(ThermotoggleData data, ConsumableItemEffect item) : base(data, item)
 {
     _data             = data;
     TargetTemperature = data.TargetTemperature;
 }
 public override Behavior CreateInstance(ConsumableItemEffect consumable)
 {
     return(new StatModifier(this, consumable));
 }
Exemple #25
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 public Cooldown(CooldownData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
 public StatModifier(StatModifierData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #27
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 public Heat(HeatData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
Exemple #28
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 public abstract Behavior CreateInstance(ConsumableItemEffect consumable);
Exemple #29
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 public Reflector(ReflectorData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }
 public Visibility(VisibilityData data, ConsumableItemEffect item) : base(data, item)
 {
     _data = data;
 }