Exemple #1
0
 // TODO: need demo!
 /// <summary>
 /// Begin conditional rendering.
 /// </summary>
 public void BeginConditionalRender(ConditionalRenderMode mode)
 {
     glBeginConditionalRender(this.Id, (uint)mode);
 }
Exemple #2
0
 // TODO: need demo!
 /// <summary>
 /// Begin conditional rendering.
 /// </summary>
 public void BeginConditionalRender(ConditionalRenderMode mode)
 {
     glBeginConditionalRender(this.Id, (uint)mode);
 }
Exemple #3
0
 public partial void BeginConditionalRender([Flow(FlowDirection.In)] uint id, [Flow(FlowDirection.In)] ConditionalRenderMode mode);
Exemple #4
0
 public abstract void BeginConditionalRender([Flow(FlowDirection.In)] uint id, [Flow(FlowDirection.In)] ConditionalRenderMode mode);