Exemple #1
0
 private void AttackActive()
 {
     if (attack == true)
     {
         if (Input.GetButtonDown("A") || Input.GetKeyDown(KeyCode.DownArrow))
         {
             a1.Play();
             jukebox.AddToSoloRecording(a1);
             HitEffects("A", Color.red);
             MyAnim.SetTrigger("HeavyAttack");
         }
         if (Input.GetButtonDown("B") || Input.GetKeyDown(KeyCode.RightArrow))
         {
             a2.Play();
             jukebox.AddToSoloRecording(a2);
             HitEffects("B", Color.yellow);
             MyAnim.SetTrigger("LightAttack");
         }
         if (Input.GetButtonDown("X") || Input.GetKeyDown(KeyCode.LeftArrow))
         {
             a3.Play();
             jukebox.AddToSoloRecording(a3);
             HitEffects("X", Color.white);
             MyAnim.SetTrigger("HeavyAttack");
         }
         if (Input.GetButtonDown("Y") || Input.GetKeyDown(KeyCode.UpArrow))
         {
             a4.Play();
             jukebox.AddToSoloRecording(a4);
             HitEffects("Y", Color.blue);
             MyAnim.SetTrigger("LightAttack");
         }
     }
     else
     {
         key = null;
     }
 }