Exemple #1
0
 void Awake()
 {
     _deckManager         = FindObjectOfType <DeckManager>();
     _enemyManager        = FindObjectOfType <EnemyManager>();
     _energyManager       = FindObjectOfType <EnergyManager>();
     _commandPointManager = FindObjectOfType <CommandPointManager>();
     GamePhase            = GamePhase.Setup;
     StartTurn();
 }
 // Use this for initialization
 private void Awake()
 {
     _commandPointManager = FindObjectOfType <CommandPointManager>();
 }