Exemple #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (colorHandler.ColorMatch(myMeshRenderer.material.color) && !hasCollided)
     {
         hasCollided = true;
         sceneLoader = FindObjectOfType <SceneLoader>();
         sceneLoader.LoadNextLevelWithDelay();
         AudioSource.PlayClipAtPoint(audioSource.clip, Camera.main.transform.position, PlayerPrefsController.GetSFXVolume() / 10f);
     }
 }