Exemple #1
0
    public override void InitializeGame()
    {
        base.InitializeGame();

        SummaryTitle  = "Out of Time!";
        CurrentScore  = 0;
        TimeRemaining = SelectedDifficulty.ColorCodeStartTimer;

        mainColorBar = GameObject.Find("MainColorBar").GetComponent <ColorBar>();

        colorOrder      = new List <Color>();
        colorSpawnOrder = new List <Color>();
        availableColors = new List <Color>();

        foreach (Color color in SelectedDifficulty.ColorCodeColors)
        {
            colorOrder.Add(color);
            availableColors.Add(color);
        }

        colorOrder.Shuffle();

        mainColorBar.DisplayColorList(colorOrder);
    }