Exemple #1
0
 private void Update()
 {
     if (!player.IsMoving())
     {
         if (containsPlayer)
         {
             GameManager.Instance.Win();
             containsPlayer = false;
         }
         else
         {
             if (lastStroke)
             {
                 GameManager.Instance.Lose();
             }
             else if (GameManager.Instance.OutOfStrokes())
             {
                 StartCoroutine(setLastStroke());
             }
         }
     }
 }