public override void Process()
        {
            if (IsRemoteControlling)
            {
                // Don't be able to get out
                Game.DisableControlThisFrame(2, GTA.Control.VehicleExit);

                // If the clone dies, you die
                if (Clone != null && Clone.Exists() && Clone.IsDead)
                {
                    Game.Player.Character.Kill();
                    Stop();
                }
            }
        }