Exemple #1
0
    public void Join()
    {
        gameApp.PersistAllParameters("JoinGameScene");

        ClientNetworkManager clientNetworkManager = GameObject.Find("ClientNetworkManager").GetComponent <ClientNetworkManager>();

        clientNetworkManager.SetupClient();
    }
Exemple #2
0
        protected override void Initialize()
        {
            base.Initialize();
            //GraphicsDevice.SetRenderTarget(new RenderTarget2D(GraphicsDevice, 64, 48));
            ClientNetworkManager.SetupClient();
            PauseOnFocusLost = false;
            IsFixedTimeStep  = false;

            Scene = new LoginScene();
        }