void ButtonesSetting()
 {
     addButton.onClick.AddListener(() =>
     {
         AddValue();
     });
     minusButton.onClick.AddListener(()
                                     =>
     {
         MinusValue();
     });
     okButton = GameObject.Find(OK_BUTTON_OBJ).GetComponent <Button>();
     okButton.onClick.AddListener(() =>
     {
         Click click = new Click(Resources.Load <AudioClip>(CLICK_SE_FILE));
         click.PlaySe();
         BuyStoneItem();
         RemoveListeners();
     });
     cancelButton = GameObject.Find(CANSEL_BUTTON_OBJ).GetComponent <Button>();
     cancelButton.onClick.AddListener(() =>
     {
         ConfirmationStoneManager.Instance.SetActive(false);
     });
 }