private static void OnLoadingComplete(EventArgs args) { if (Rengar.Hero != Champion.Rengar) { return; } _q = new Spell.Active(SpellSlot.Q, (uint)Rengar.GetAutoAttackRange()); _w = new Spell.Active(SpellSlot.W, 500); _e = new Spell.Skillshot(SpellSlot.E, (uint)Rengar.Spellbook.GetSpell(SpellSlot.E).SData.CastRange, SkillShotType.Linear, (int)0.25f, 1500, 70) { AllowedCollisionCount = 0 }; MainM = MainMenu.AddMenu("| ItsRengar |", "ItsRengarMainM"); ComboM = MainM.AddSubMenu("| Kombo Ayarları |"); ClearM = MainM.AddSubMenu("| Lane/Jungle Temizleme |"); MiscM = MainM.AddSubMenu("| Ekstra Ayarlar |"); MainM.AddGroupLabel("ItsRengar"); MainM.AddLabel("Its Rengar | Rexy Tarafından Yapılmıştır"); ComboM.AddLabel("Combo Ayarları"); ComboM.AddSeparator(); ComboM.Add("mode", new ComboBox("Combo Modu :", 0, "Tek Atma", "E-Combosu")); ComboM.Add("keymode", new KeyBind("Kombo Modunu Kolayca Değiştir", false, KeyBind.BindTypes.HoldActive, 'G')); ComboM.AddSeparator(); ComboM.Add("forcee", new CheckBox("Düşman Q menzilinden \n uzaktaysa E kullanımını zorla")); ComboM.Add("switche", new CheckBox("E-Combosu modunda E attıktan sonra \n Tek Atma moduna geç")); ClearM.AddLabel("Temizleme ayarları otomatik olarak Q-W-E \n Şeklindedir Artı olarak 5 yükte iken skill kullanmaz"); MiscM.AddLabel("Ekstra ayarlar"); MiscM.Add("ultitimer", new CheckBox("Ultinin kalan \n süresini göster")); MiscM.AddSeparator(); MiscM.AddLabel("Eger Otomatik W kullanımı \n istemiyorsanız aşağıdaki değeri 0 yapınız"); MiscM.Add("autohp", new Slider("Otomatik W kullanımı için yüzdelik hp", 25)); MiscM.Add("drawselectedtarget", new CheckBox("Seçilen hedefi çiz")); MiscM.Add("drawmode", new CheckBox("Combo Mode'unu çiz")); MiscM.AddSeparator(); MiscM.Add("skin", new ComboBox("Skin hilesi : :", 1, "Klasik", "Kelle Avcısı", "Gece Avcısı", "SSW")); Game.OnUpdate += OnUpdate; Orbwalker.OnPreAttack += OnPreAttack; Orbwalker.OnPostAttack += OnPostAttack; Dash.OnDash += OnDash; Obj_AI_Base.OnSpellCast += OnSpellCast; Game.OnWndProc += OnWndProc; Drawing.OnDraw += OnDraw; Game.OnTick += OnTick; Chat.Print("ItsRengar | Yüklendi", Color.White); }
private static void OnLoadingComplete(EventArgs args) { if (Rengar.Hero != Champion.Rengar) { return; } _q = new Spell.Active(SpellSlot.Q, (uint)Rengar.GetAutoAttackRange()); _w = new Spell.Active(SpellSlot.W, 500); _e = new Spell.Skillshot(SpellSlot.E, (uint)Rengar.Spellbook.GetSpell(SpellSlot.E).SData.CastRange, SkillShotType.Linear, (int)0.25f, 1500, 70) { AllowedCollisionCount = 0 }; MainM = MainMenu.AddMenu("| ItsRengar |", "ItsRengarMainM"); ComboM = MainM.AddSubMenu("| Combo |"); ClearM = MainM.AddSubMenu("| Clear |"); MiscM = MainM.AddSubMenu("| Misc |"); MainM.AddGroupLabel("ItsRengar"); MainM.AddLabel("Its Rengar | Coded by Rexy"); ComboM.AddLabel("Combo Settings"); ComboM.AddSeparator(); ComboM.Add("mode", new ComboBox("Combo Mode :", 0, "OneShot", "Snare")); ComboM.Add("keymode", new KeyBind("Switch Combo Mode", false, KeyBind.BindTypes.HoldActive, 'G')); ComboM.AddSeparator(); ComboM.Add("forcee", new CheckBox("Force E if enemy out of Q range")); ComboM.Add("switche", new CheckBox("Switch OneShot mode after E cast when Snare Mode")); ClearM.AddLabel("Clear Settings are Usage Q-W-E and Saves Ferocity"); MiscM.AddLabel("Misc Settings"); MiscM.Add("ultitimer", new CheckBox("Draw Ulti Buff Time")); MiscM.Add("drawe", new CheckBox("Draw E range")); MiscM.AddLabel("If you don't want to AutoHp set it value to 0"); MiscM.Add("autohp", new Slider("Auto HP Value", 25)); MiscM.Add("drawselectedtarget", new CheckBox("Draw Selected Enemy")); MiscM.Add("drawmode", new CheckBox("drawmode")); MiscM.AddSeparator(); MiscM.Add("skin", new ComboBox("Selected Skin :", 1, "Classic", "Head Hunter", "Night Hunter", "SSW")); Game.OnUpdate += OnUpdate; Orbwalker.OnPreAttack += OnPreAttack; Orbwalker.OnPostAttack += OnPostAttack; Dash.OnDash += OnDash; Obj_AI_Base.OnSpellCast += OnSpellCast; Game.OnWndProc += OnWndProc; Drawing.OnDraw += OnDraw; Game.OnTick += OnTick; Chat.Print("ItsRengar | Loaded", Color.White); }