Beispiel #1
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (Rengar.Hero != Champion.Rengar)
            {
                return;
            }

            _q = new Spell.Active(SpellSlot.Q, (uint)Rengar.GetAutoAttackRange());
            _w = new Spell.Active(SpellSlot.W, 500);
            _e = new Spell.Skillshot(SpellSlot.E, (uint)Rengar.Spellbook.GetSpell(SpellSlot.E).SData.CastRange,
                                     SkillShotType.Linear, (int)0.25f, 1500, 70)
            {
                AllowedCollisionCount = 0
            };


            MainM  = MainMenu.AddMenu("| ItsRengar |", "ItsRengarMainM");
            ComboM = MainM.AddSubMenu("| Kombo Ayarları |");
            ClearM = MainM.AddSubMenu("| Lane/Jungle Temizleme |");
            MiscM  = MainM.AddSubMenu("| Ekstra Ayarlar |");

            MainM.AddGroupLabel("ItsRengar");
            MainM.AddLabel("Its Rengar | Rexy Tarafından Yapılmıştır");

            ComboM.AddLabel("Combo Ayarları");
            ComboM.AddSeparator();

            ComboM.Add("mode", new ComboBox("Combo Modu :", 0, "Tek Atma", "E-Combosu"));
            ComboM.Add("keymode", new KeyBind("Kombo Modunu Kolayca Değiştir", false, KeyBind.BindTypes.HoldActive, 'G'));
            ComboM.AddSeparator();
            ComboM.Add("forcee", new CheckBox("Düşman Q menzilinden \n uzaktaysa E kullanımını zorla"));
            ComboM.Add("switche", new CheckBox("E-Combosu modunda E attıktan sonra \n Tek Atma moduna geç"));

            ClearM.AddLabel("Temizleme ayarları otomatik olarak Q-W-E \n Şeklindedir Artı olarak 5 yükte iken skill kullanmaz");

            MiscM.AddLabel("Ekstra ayarlar");
            MiscM.Add("ultitimer", new CheckBox("Ultinin kalan \n süresini göster"));
            MiscM.AddSeparator();
            MiscM.AddLabel("Eger Otomatik W kullanımı \n istemiyorsanız aşağıdaki değeri 0 yapınız");
            MiscM.Add("autohp", new Slider("Otomatik W kullanımı için yüzdelik hp", 25));
            MiscM.Add("drawselectedtarget", new CheckBox("Seçilen hedefi çiz"));
            MiscM.Add("drawmode", new CheckBox("Combo Mode'unu çiz"));
            MiscM.AddSeparator();

            MiscM.Add("skin",
                      new ComboBox("Skin hilesi : :", 1, "Klasik", "Kelle Avcısı", "Gece Avcısı", "SSW"));

            Game.OnUpdate           += OnUpdate;
            Orbwalker.OnPreAttack   += OnPreAttack;
            Orbwalker.OnPostAttack  += OnPostAttack;
            Dash.OnDash             += OnDash;
            Obj_AI_Base.OnSpellCast += OnSpellCast;
            Game.OnWndProc          += OnWndProc;
            Drawing.OnDraw          += OnDraw;
            Game.OnTick             += OnTick;

            Chat.Print("ItsRengar | Yüklendi", Color.White);
        }
Beispiel #2
0
        private static void OnLoadingComplete(EventArgs args)
        {
            if (Rengar.Hero != Champion.Rengar)
            {
                return;
            }

            _q = new Spell.Active(SpellSlot.Q, (uint)Rengar.GetAutoAttackRange());
            _w = new Spell.Active(SpellSlot.W, 500);
            _e = new Spell.Skillshot(SpellSlot.E, (uint)Rengar.Spellbook.GetSpell(SpellSlot.E).SData.CastRange,
                                     SkillShotType.Linear, (int)0.25f, 1500, 70)
            {
                AllowedCollisionCount = 0
            };


            MainM  = MainMenu.AddMenu("| ItsRengar |", "ItsRengarMainM");
            ComboM = MainM.AddSubMenu("| Combo |");
            ClearM = MainM.AddSubMenu("| Clear |");
            MiscM  = MainM.AddSubMenu("| Misc |");

            MainM.AddGroupLabel("ItsRengar");
            MainM.AddLabel("Its Rengar | Coded by Rexy");

            ComboM.AddLabel("Combo Settings");
            ComboM.AddSeparator();

            ComboM.Add("mode", new ComboBox("Combo Mode :", 0, "OneShot", "Snare"));
            ComboM.Add("keymode", new KeyBind("Switch Combo Mode", false, KeyBind.BindTypes.HoldActive, 'G'));
            ComboM.AddSeparator();
            ComboM.Add("forcee", new CheckBox("Force E if enemy out of Q range"));
            ComboM.Add("switche", new CheckBox("Switch OneShot mode after E cast when Snare Mode"));

            ClearM.AddLabel("Clear Settings are Usage Q-W-E and Saves Ferocity");

            MiscM.AddLabel("Misc Settings");
            MiscM.Add("ultitimer", new CheckBox("Draw Ulti Buff Time"));
            MiscM.Add("drawe", new CheckBox("Draw E range"));
            MiscM.AddLabel("If you don't want to AutoHp set it value to 0");
            MiscM.Add("autohp", new Slider("Auto HP Value", 25));
            MiscM.Add("drawselectedtarget", new CheckBox("Draw Selected Enemy"));
            MiscM.Add("drawmode", new CheckBox("drawmode"));
            MiscM.AddSeparator();

            MiscM.Add("skin",
                      new ComboBox("Selected Skin :", 1, "Classic", "Head Hunter", "Night Hunter", "SSW"));

            Game.OnUpdate           += OnUpdate;
            Orbwalker.OnPreAttack   += OnPreAttack;
            Orbwalker.OnPostAttack  += OnPostAttack;
            Dash.OnDash             += OnDash;
            Obj_AI_Base.OnSpellCast += OnSpellCast;
            Game.OnWndProc          += OnWndProc;
            Drawing.OnDraw          += OnDraw;
            Game.OnTick             += OnTick;

            Chat.Print("ItsRengar | Loaded", Color.White);
        }