public void Start() { lookup = ClassLookup.getClassLookup(); image = imageObj.GetComponent <Image>(); className = classNameObj.GetComponent <Text>(); attack = attackObj.GetComponent <Text>(); defense = defenseObj.GetComponent <Text>(); cost = costObj.GetComponent <Text>(); description = descriptionObj.GetComponent <Text>(); }
public void Start() { classInfo = ClassLookup.getClassLookup(); driver = GameDriver.getGameDriverRef(); textureButtons(1); }
public void Start() { classInfo = ClassLookup.getClassLookup(); }