public void Start()
 {
     lookup      = ClassLookup.getClassLookup();
     image       = imageObj.GetComponent <Image>();
     className   = classNameObj.GetComponent <Text>();
     attack      = attackObj.GetComponent <Text>();
     defense     = defenseObj.GetComponent <Text>();
     cost        = costObj.GetComponent <Text>();
     description = descriptionObj.GetComponent <Text>();
 }
 public void Start()
 {
     classInfo = ClassLookup.getClassLookup();
     driver    = GameDriver.getGameDriverRef();
     textureButtons(1);
 }
Beispiel #3
0
 public void Start()
 {
     classInfo = ClassLookup.getClassLookup();
 }