public override void OnInspectorGUI()
    {
        CityGenerator cityGen = (CityGenerator)target;

        DrawDefaultInspector();

        if (GUILayout.Button("Re-Generate City"))
        {
            cityGen.GenerateCity(cityGen.citySizeX, cityGen.citySizeZ);
        }

        if (GUILayout.Button("Clear City"))
        {
            cityGen.ClearCity();
        }
    }