private void updateSkillExecution() { Chip chipScript = Inventory.Instance.GetActiveChip(Chip.ChipType.SKILL); if (chipScript == null) { return; } // execute start if (Input.GetMouseButtonDown(1)) { chipScript.ExecuteStart(); } // execute continues if (Input.GetMouseButton(1)) { chipScript.ExecuteContinues(); } // execute end if (Input.GetMouseButtonUp(1)) { chipScript.ExecuteEnd(); } }