/// <summary>
        /// Encodes this instance.
        /// </summary>
        internal override void Encode(ChecksumEncoder Packet)
        {
            Packet.AddBoolean(this.Add);
            Packet.AddBoolean(false);
            Packet.AddBoolean(false);
            Packet.EncodeData(this.ArenaData);
            Packet.AddString(this.Name);

            base.Encode(Packet);
        }
Exemple #2
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 /// <summary>
 /// Decodes this instance.
 /// </summary>
 internal void Encode(ChecksumEncoder Packet)
 {
     Packet.EncodeLogicData(this._Data, 26);
     Packet.AddVInt(this._Level);
     Packet.AddVInt(this._CreateTime);
     Packet.AddVInt(this._Count);
     Packet.AddVInt(this._NewCount);
     Packet.AddVInt(this._RecentUseCount);
     Packet.AddBoolean(this._NewUpgrade);
     Packet.AddBoolean(this._NewFlag);
 }
Exemple #3
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        /// <summary>
        /// Encodes this instance.
        /// </summary>
        internal override void Encode(ChecksumEncoder Packet)
        {
            Packet.AddBoolean(false);
            Packet.AddVInt(this.Diamonds);
            Packet.AddString(null);

            base.Encode(Packet);
        }
        /// <summary>
        /// Encodes this instance.
        /// </summary>
        internal override void Encode(ChecksumEncoder Packet)
        {
            Packet.AddString(this.Name);
            Packet.AddVInt(this.NameChangeState);
            Packet.AddBoolean(this.NameSetByUser);

            base.Encode(Packet);
        }
        /// <summary>
        /// Encodes this instance.
        /// </summary>
        internal override void Encode(ChecksumEncoder Packet)
        {
            base.Encode(Packet);

            Packet.AddVInt(1);
            Packet.EncodeData(this.SpellData);

            if (true)
            {
                Packet.AddBoolean(true);

                Packet.EncodeLogicData(this.SpellData, 26);
                Packet.AddVInt(1);
            }
            else
            {
                Packet.AddBoolean(false);
            }

            Packet.AddVInt(this.X);
            Packet.AddVInt(this.Y);
        }
        /// <summary>
        /// Adds a compressable byte array.
        /// </summary>
        internal static void AddCompressableBytes(this ChecksumEncoder Writer, byte[] Value)
        {
            if (Value != null)
            {
                int length = Value.Length;

                if (false)
                {
                    Writer.AddBoolean(true);
                    Writer.AddCompressed(Value);
                }
                else
                {
                    Writer.AddBoolean(false);
                    Writer.AddRange(Value);
                }
            }
            else
            {
                Writer.AddBoolean(false);
            }
        }
        /// <summary>
        /// Adds a compressable string.
        /// </summary>
        internal static void AddCompressableString(this ChecksumEncoder Writer, string Value)
        {
            if (Value != null)
            {
                int length = Value.Length;

                if (length > 50)
                {
                    Writer.AddBoolean(true);
                    Writer.AddCompressedString(Value);
                }
                else
                {
                    Writer.AddBoolean(false);
                    Writer.AddString(Value);
                }
            }
            else
            {
                Writer.AddBoolean(false);
                Writer.AddInt(-1);
            }
        }
Exemple #8
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        /// <summary>
        /// Encodes this instance.
        /// </summary>
        internal void Encode(ChecksumEncoder Packet)
        {
            Packet.EncodeLogicData(CSV.Tables.Get(Gamefile.Location).GetWithInstanceID <LocationData>(2), 15);
            Packet.AddVInt(this.Players.Count);
            Packet.EncodeLogicData(null, 18);
            Packet.EncodeLogicData(CSV.Tables.Get(Gamefile.Arena).GetWithInstanceID <ArenaData>(1), 54);


            this.Players.ForEach(Player =>
            {
                Packet.AddLogicLong(Player.HighID, Player.LowID);
                Packet.AddVInt(0);
            });

            Packet.EncodeConstantSizeIntArray(new int[8], 8);

            {
                Packet.AddVInt(1);
                Packet.AddVInt(1);
                Packet.AddVInt(0);
                Packet.AddVInt(0);

                Packet.AddVInt(7); // EncodeLogicData (type=72)
                Packet.AddVInt(0); // EncodeLogicData (type=79)
                Packet.AddVInt(0); // EncodeLogicData (type=81)
            }

            Packet.AddBoolean(false); // isFinished
            Packet.AddBoolean(false);
            Packet.AddBoolean(false);
            Packet.AddBoolean(false);
            Packet.AddBoolean(false); // InExtraTime
            Packet.AddBoolean(false); // Live

            Packet.AddVInt(0);        // Type

            Packet.AddVInt(0);
            Packet.AddVInt(0);

            // LogicGameObjectManager::encode().
            {
                // Packet.EncodeConstantSizeIntArray(new int[7], 7);
                Packet.AddRange("00-B9-03-C7-7C-00-00-06-7A".HexaToBytes());

                Packet.AddVInt(6);                                                    // Count
                Packet.AddRange("23-01-23-01-23-01-23-01-23-00-23-00".HexaToBytes());
                Packet.AddRange("01-00-01-00-00-01".HexaToBytes());                   // Is Enemy GameObject
                Packet.AddRange("05-00-05-01-05-02-05-03-05-04-05-05".HexaToBytes()); // ID

                Packet.AddRange("00-0D-A4-E2-01-9C-8E-03-00-00-7F-00-C0-7C-00-00-02-00-00-00-00-00".HexaToBytes());
                Packet.AddRange("00-0D-AC-36-A4-65-00-00-7F-00-80-04-00-00-01-00-00-00-00-00".HexaToBytes());
                Packet.AddRange("00-0D-AC-36-9C-8E-03-00-00-7F-00-C0-7C-00-00-01-00-00-00-00-00".HexaToBytes());
                Packet.AddRange("00-0D-A4-E2-01-A4-65-00-00-7F-00-80-04-00-00-02-00-00-00-00-00".HexaToBytes());
                Packet.AddRange("00-0D-A8-8C-01-B8-2E-00-00-7F-00-80-04-00-00-00-00-00-00-00".HexaToBytes());
                Packet.AddRange("00-0C-00-00-05-00-00-00-00-00-7F-7F-7F-7F-7F-7F-7F-7F-00-00-00-00".HexaToBytes());

                Packet.AddRange("00-0D-A8-8C-01-88-C5-03-00-00-7F-00-C0-7C-00-00-00-00-00-00-00".HexaToBytes());
                Packet.AddRange("00-0D-04-07-7D-7E-01-04-05-06-01-00-00-7F-7F-00-01-04-00-00-00-00".HexaToBytes());
            }

            Packet.AddRange("00-00-00-14-51-75-C3-AA-74-65-20-63-6F-6D-62-61-74-20-6D-69-72-6F-69-72-00-00-00-3A-50-61-72-74-69-63-69-70-65-7A-20-C3-A0-20-32-30-C2-A0-63-6F-6D-62-61-74-73-20-6D-69-72-6F-69-72-20-65-6E-20-6D-6F-64-65-20-31-63-31-2C-20-32-63-32-20-6F-75-20-64-C3-A9-66-69-00-00-00-08-73-63-2F-75-69-2E-73-63-00-00-00-16-71-75-65-73-74-5F-69-74-65-6D-5F-73-70-65-63-69-61-6C-5F-70-76-70-14-14-B8-12-00-00-01-00-00-00-1C-69-63-6F-6E-5F-71-75-65-73-74-5F-74-79-70-65-5F-73-70-65-63-69-61-6C-65-76-65-6E-74-01-05-00-14-94-01-00-00-00-00-11-00-00-00-00-05-00-00-00-00-00-7F-7F-7F-7F-7F-7F-7F-7F-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-B8-15-00-B8-15-00-B8-15-00-B8-15-00-A0-25-00-A0-25-00-00-00-00-00-00-00-00-A4-01-A4-01-00-00-00-00-00-00-00-00-A4-01-A4-01-00-00-00-00-00-00-00-00-A4-01-A4-01-00-00-00-00-00-00-00-00-A4-01-A4-01-00-00-00-00-00-00-00-00-A4-01-A4-01-00-00-00-00-00-00-00-00-A4-01-A4-01-00-FE-03-01-01-02-00-0E-00-8F-01-00-8E-01-00-04-00-0F-00-14-00-00-00-05-06-02-02-04-02-01-03-00-00-00-00-00-00-00-00".HexaToBytes());
        }